{"id":7213,"date":"2025-02-19T05:30:07","date_gmt":"2025-02-19T10:30:07","guid":{"rendered":"https:\/\/fouloistech.info\/ma\/?p=7213"},"modified":"2025-02-14T12:34:03","modified_gmt":"2025-02-14T17:34:03","slug":"4th-grade-curtis-02-19-code-org-lesson-8-environment-and-players","status":"publish","type":"post","link":"https:\/\/fouloistech.info\/ma\/2025\/02\/19\/4th-grade-curtis-02-19-code-org-lesson-8-environment-and-players\/","title":{"rendered":"4th Grade, Curtis, 02-19 \u2013 Code.org Lesson 8: Environment and Players"},"content":{"rendered":"<p><a href=\"https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2024\/08\/CanvasClass24_42C.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-5852\" src=\"https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2024\/08\/CanvasClass24_42C.png\" alt=\"\" width=\"262\" height=\"147\" \/><\/a><a href=\"https:\/\/drive.google.com\/file\/d\/1DTw05o9FeQeCeCugsn6qfVeVfC9YJHiQ\/view?usp=drive_link\">THIS VIDEO GOES OVER THE EXPECTATIONS FOR TODAY!<\/a><\/p>\n<p>Our 2nd semester will focus more on coding than media creation, though we will have other lessons sprinkled in.<\/p>\n<p>Regardless of the lesson, <a href=\"https:\/\/fouloistech.info\/\">FouloisTech.info<\/a> should be your destination every time you come into class. This space will be used to provide announcements, lessons, and other resources.<\/p>\n<ol>\n<li><strong>Objective:<\/strong>\n<ol>\n<li>\n<h5>Students will be able to:<\/h5>\n<ul>\n<li>Assign sprites as player type or environment type<\/li>\n<li>Explore game mechanics<\/li>\n<\/ul>\n<\/li>\n<\/ol>\n<\/li>\n<li><strong>Announcements:<\/strong>\n<ol>\n<li><strong><span style=\"color: #ff0000;\">The last day for late work is Thursday, March 20th!<\/span><br \/>\n<\/strong><\/p>\n<ol>\n<li>This deadline is 2 weeks before the end of the Quarter. That time is needed to ensure all late work handed in before then is graded in a timely fashion.<\/li>\n<li>For the last 2 weeks of the Quarter, all assignments must be handed in on the day they're assigned unless there is an excused absence on file.<\/li>\n<\/ol>\n<\/li>\n<li>Previous Lessons: <a href=\"https:\/\/fouloistech.info\/ma\/2025\/01\/28\/4th-grade-curtis-01-28-code-org-lesson-3-swimming-fish-with-sprite-lab\/\">Lesson 3<\/a>, <a href=\"https:\/\/fouloistech.info\/ma\/2025\/01\/31\/4th-grade-curtis-01-31-code-org-lesson-4-hello-world\/\">Lesson 4<\/a>, <a href=\"https:\/\/fouloistech.info\/ma\/2025\/02\/05\/4th-grade-curtis-02-05-code-org-lesson-5-mini-project-about-me\/\">Lesson 5 &amp; Quiz 1<\/a>, <a href=\"https:\/\/fouloistech.info\/ma\/2025\/02\/10\/4th-grade-curtis-02-10-code-org-lesson-6-game-design\/\">Lesson 6<\/a>, <a href=\"https:\/\/fouloistech.info\/ma\/2025\/02\/13\/4th-grade-curtis-02-14-code-org-lesson-7-variables-as-score\/\">Lesson 7<\/a><\/li>\n<\/ol>\n<\/li>\n<li><strong>Today's Lesson: Code.org Lesson 8: Environment and Players<\/strong>\n<ol>\n<li>Vocabulary:\n<ol>\n<li><strong>Algorithm<\/strong> - A list of steps to complete a task.<\/li>\n<li><strong>Behavior<\/strong> - An action that a sprite performs continuously until it\u2019s told to stop.<\/li>\n<li><span style=\"color: #0000ff;\"><strong>Condition<\/strong><\/span> - A statement that a program checks to see if it is true or false. If true, an action is taken. Otherwise, the action is ignored.<\/li>\n<li><span style=\"color: #0000ff;\"><strong>Conditionals<\/strong><\/span> - Statements that only run under certain conditions.<\/li>\n<li><strong>Event<\/strong> - An action that causes something to happen.<\/li>\n<li><span style=\"color: #ff0000;\"><strong>Game Mechanics<\/strong><\/span> - Define how the game works and what determines success or failure in the game.<\/li>\n<li><strong>Loop<\/strong> - The action of doing something over and over again.<\/li>\n<li><strong>Modify<\/strong> - make partial or minor changes to something, typically so as to improve it<\/li>\n<li><strong>Sprite<\/strong> - A graphic on the screen with a location, size, and appearance.<\/li>\n<li><span style=\"color: #ff0000;\"><strong>Sprite Type<\/strong><\/span> - Identifies sprites as player or environment, which determines how they interact with sprites of other types.<\/li>\n<li><span style=\"color: #0000ff;\"><strong>Variable<\/strong><\/span> - Variables store information (data). The value stored in a variable can be updated throughout a program.<\/li>\n<\/ol>\n<\/li>\n<li>Today's lesson will be completed in Code.org,\u00a0<a class=\"inline_disabled\" href=\"https:\/\/clever.com\/oauth\/authorize?channel=clever&amp;client_id=4c63c1cf623dce82caac&amp;confirmed=true&amp;district_id=5238c83b5cd6af6a6300156a&amp;redirect_uri=https%3A%2F%2Fclever.com%2Fin%2Fauth_callback&amp;response_type=code&amp;state=5a8aa0dc345e2ac00eb717d9bc5a417afd752343b29364af3ae72acf3dcdff12\" target=\"_blank\" rel=\"noopener noreferrer\">which you should log into through Clever.<\/a>\n<ol>\n<li><strong>YOU SHOULD COMPLETE THE PREVIOUS LESSONS BEFORE MOVING ON TO THIS ONE! (You'll have a lower grade and harder work if you skip lessons.)<\/strong><\/li>\n<li><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-7215 alignnone\" src=\"https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2025\/02\/Code_org_CourseE_Lesson8.png\" alt=\"\" width=\"820\" height=\"627\" srcset=\"https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2025\/02\/Code_org_CourseE_Lesson8.png 820w, https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2025\/02\/Code_org_CourseE_Lesson8-300x229.png 300w, https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2025\/02\/Code_org_CourseE_Lesson8-768x587.png 768w\" sizes=\"auto, (max-width: 820px) 100vw, 820px\" \/>\n<ol>\n<li>There are ten (10) levels for this lesson. You will need to <strong>COMPLETE (PERFECT)<\/strong> levels one thru ten (1-10) by meeting the objectives in each portion.<\/li>\n<\/ol>\n<\/li>\n<li><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-4632 size-full\" src=\"https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2024\/01\/Code_Org_Bubble_Guide.png\" alt=\"\" width=\"598\" height=\"222\" srcset=\"https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2024\/01\/Code_Org_Bubble_Guide.png 598w, https:\/\/fouloistech.info\/ma\/wp-content\/uploads\/2024\/01\/Code_Org_Bubble_Guide-300x111.png 300w\" sizes=\"auto, (max-width: 598px) 100vw, 598px\" \/><\/li>\n<li>You will know the level is completed because it will have turned a <strong>SOLID, BRIGHT GREEN<\/strong>.<\/li>\n<li>If the Level is a <strong>pale green<\/strong>\u00a0or only outlined with green, you will not earn credit for completing it. Revisit the assignment and see what you're missing.<\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<\/li>\n<li><strong>This is an IN-CLASS assignment, NOT HOMEWORK. Please stay on task to complete this work.<\/strong><\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>THIS VIDEO GOES OVER THE EXPECTATIONS FOR TODAY! Our 2nd semester will focus more on coding than media creation, though we will have other lessons sprinkled in. Regardless of the lesson, FouloisTech.info should be your destination every time you come into class. This space will be used to provide announcements, lessons, and other resources. Objective: <a href=\"https:\/\/fouloistech.info\/ma\/2025\/02\/19\/4th-grade-curtis-02-19-code-org-lesson-8-environment-and-players\/\" class=\"more-link\">...continue reading<span class=\"screen-reader-text\"> \"4th Grade, Curtis, 02-19 \u2013 Code.org Lesson 8: Environment and Players\"<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,2],"tags":[],"class_list":{"0":"post-7213","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-4th","7":"category-k-5","8":"h-entry","9":"hentry","10":"h-as-article"},"_links":{"self":[{"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/posts\/7213","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/comments?post=7213"}],"version-history":[{"count":2,"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/posts\/7213\/revisions"}],"predecessor-version":[{"id":7217,"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/posts\/7213\/revisions\/7217"}],"wp:attachment":[{"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/media?parent=7213"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/categories?post=7213"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fouloistech.info\/ma\/wp-json\/wp\/v2\/tags?post=7213"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}