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THIS VIDEO EXPLAINS THE EXPECTATIONS FOR THE DAY!

Our 1st Quarter will focus on media creation, while or 2nd Quarter will focus more on coding.

Regardless of the lesson, FouloisTech.info should be your destination every time you come into class. This space will be used to provide announcements, lessons, and other resources.

  1. Objective:
    1. Students will be able to:
      • Break down a long sequence of instructions into the largest repeatable sequence.
      • Employ a combination of sequential and looped commands to reach the end of a maze.
      • Identify the benefits of using a loop structure instead of manual repetition.
  2. Announcements:
    1. No late work for this Quarter will be accepted after Monday, January 12th!
      1. This deadline is 2 weeks before the end of the Quarter and is far more lenient than PGCPS policy.
      2. Work owed from unexcused absences will still not be accepted.
      3. Between January 12th and the last day of the Quarter, PGCPS policy will be followed.
  1. Vocabulary:
    1. Algorithm - A list of steps to finish a task.
    2. Angle - Where two sides of a shape come together, measured in degrees.
    3. Bug - Part of a program that does not work correctly.
    4. Debugging - Finding and fixing problems in an algorithm or program.
    5. Loop - The action of doing something over and over again.
    6. Persistence - Not giving up.
    7. Program - An algorithm that has been coded into something that can be run by a machine.
    8. Programming - The art of creating a program.
    9. Repeat - To do something again.
    10. Sequencing - Putting commands in correct order so computers can read the commands.
  2. Previous Lessons: Lesson 3, Lesson 4, Lesson 5, Lesson 6
  3. Today's Lesson: Code.org Lesson 8: Loops with Rey and BB-8
    1. We will begin by using Clever to log into Code.org.
      1. Only Code.org logins done through Clever will show the work that has been assigned.
    2. Students are responsible for EVERY lesson they can see in Course C, though if they are caught up only today's lesson will have work to complete.
      • Level 1 is a video that we will watch together in class.
      • Level 2 is a skill building level.
      • Level 3 is a prediction level where students will look at code and guess what will happen next.
      • Level 4 is an additional video that students will watch on their own.
      • Levels 5-9 are for skill building. Don't skip levels, each reinforces what came before!
      • Level 10 is a Challenge Level and is extra credit.
      • Levels 11-12 are Practice Levels to review what was learned so far.
      • Level 13 is a Prediction Level where students look at code and guess what it will do.
      • Level 14 is a final Practice Level.
    3. Grading Rubric:
      1. Students earn 1 point for each level turned BRIGHT GREEN by completing it.
      2. Pale green Levels are incomplete and therefore not counted.
      3. CHALLENGE Levels are counted as Extra Credit.
      4. FREE PLAY Levels are rewards for completing the work and are not graded.
    4. This is an IN-CLASS assignment, NOT HOMEWORK. Please stay on task to complete this work by the end of class!