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THIS VIDEO EXPLAINS TODAY'S EXPECTATIONS!

Today's Agenda:

  1. Announcements:
    1. No late work for 4th Quarter will be accepted after Friday, May 31st!
      1. This deadline is 2 weeks before the end of 4th Quarter. That time is needed to ensure all late work handed in before then is graded in a timely fashion.
  2. Today's Lesson: Code.org Lesson 3: Swimming Fish with Sprite Lab
    1. Today's lesson will be completed in Code.org, which you should log into through Clever.
      1. There is a known bug where sometimes it will log you in through Google instead.
      2. You'll know this has happened because you won't see our class (41-Elem Media Arts (2023-2024)) listed near the bottom of your Code.org Dashboard.
      3. If this happens, I cannot track your progress and you'll get a zero for the lesson.
      4. To fix this, log out of Code.org and log back in through Clever.
    2. Today's work is Lesson 3: Swimming Fish with Sprite Lab
        1. There are nine (9) levels (although I tend to call them "bubbles") for this lesson. You will need to COMPLETE (PERFECT) Levels one thru eight (1-8) by meeting the objectives in each portion.
          1. (Level 9 is a Free Play activity meant as a reward for completing 1-8.)
        2. You will know the level is completed because it will have turned a SOLID, BRIGHT GREEN.
        3. If the bubble is a pale green or only outlined with green, you will not earn credit for completing it. Revisit the assignment and see what you're missing.
      1. This is an IN-CLASS assignment, NOT HOMEWORK. Please stay on task to complete this work.
        1. Anything not done in class can be completed outside of class, but at that point it is past due MAKE-UP work!