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3rd Grade, Davis, 04-14 – Luanti Parkour

There is one video for today:

  1. Mr. Smith's Instructions (This lesson was for 5th grade but I'd like to try it.)
  2. Objective:
    1. Students will be able to:
      • Work well around their classmates.
      • Prioritize objectives.
      • Balance functionality with aesthetics.
      • Understand the balance between challenging puzzles and achievable goals.
  3. Announcements:
    1. The last day for any late work WAS Friday, March 13th!
      1. PGCPS policy for Lawful Absences will be followed. All other work is now due the day it is assigned.
  4. Previous Lessons: Lesson 2, J, F, & Space, Lesson 3, Lesson 4, U, R, & K, Lesson 6, D, E, & I, Lesson 7, Lesson 8, C, G, & N, Luanti Circles, Tux Typing
  5. Today's Lesson: Luanti Parkour
    1. Today we are going to complete a lesson using Luanti.
    2. Students with a lawful absence who are making up work may attempt to create today's challenge using Voxels to earn credit. They will still hand in their sentences in the same location.
    3. To begin, you will follow Mr. Smith's instructions for finding and opening the Luanti app.
    4. Once you've connected, your first task is to create a jumping puzzle where the goal is to get from an Emerald Block to a Diamond Block.
      1. The challenge in game design is to find a balance between making the task easy enough to be possible while also hard enough to be interesting.
    5. With your work complete, go to Canvas and answer the question.
      1. How did you make your Parkour course more interesting?
    6. With the time remaining, play each others' Parkour courses.
  6. This is an IN-CLASS assignment, NOT HOMEWORK. Please stay on task to complete this work by the end of class! There are no more extended deadlines this close to the end of the Quarter!