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- There is one video for today:
- Objective:
- Students will be able to:
- Work well around their classmates.
- Prioritize objectives.
- Balance functionality with aesthetics.
- Understand the balance between challenging puzzles and achievable goals.
- Students will be able to:
- Announcements:
- The last day for any late work was Friday, March 13th!
- Missing work for LAWFUL absences (as determined by the Main Office) is being accepted if handed in within one day per day missed. No other late work is being accepted.
- Previous lessons: Web Design 1: Intro to HTML, Web Design 2: Headings, Typing.com: J, F, and Space, Web Design 3: Bold and Italics, Field Trip Storyboard, Typing.com: U, R, and K, Web Design 4: Images. Typing.com: D, E, & I, Web Design 5: Links, Web Design 6: Color Luanti Circles
- The last day for any late work was Friday, March 13th!
- Today's Lesson: Luanti Parkour
Today we are going to complete a lesson using Luanti.- Students with a lawful absence who are making up work may attempt to create today's challenge using Voxels to earn credit. They will still hand in their sentences in the same location.
- To begin, you will follow Mr. Smith's instructions for finding and opening the Luanti app.
- Once you've connected, your first task is to create a jumping puzzle where the goal is to get from an Emerald Block to a Diamond Block.
- The challenge in game design is to find a balance between making the task easy enough to be possible while also hard enough to be interesting.
- With your work complete, go to Canvas and answer the question.
- With the time remaining, play each others' Parkour courses.
- This is an IN-CLASS assignment, NOT HOMEWORK. There are no extended deadlines for the remainder of this Quarter!