There is one video for today:
- Objective:
- Students will be able to:
- Create an interactive game using sequence and event-handlers.
- Explain how software and hardware work together when programming events.
- Identify actions that correlate to input events.
- Share a creative artifact with other students.
- Students will be able to:
- Announcements:
- The last day for any late work is Friday, March 13th!
- All work not completed by then will remain a zero.
- Any work assigned after then is due the same day.
- The last day for any late work is Friday, March 13th!
- Previous Lessons: Lesson 2, J, F, & Space, Lesson 3, Lesson 4, U, R, & K, Lesson 6, D, E, & I, Lesson 7, Lesson 8, Lesson 9, Lesson 10, Lesson 14
- Today's Lesson: Code.org Lesson 7: Events in Bounce
- Vocabulary:
- Algorithm - A list of steps to finish a task.
- Bug - Part of a program that does not work correctly.
- Collaborate - Work together on an activity
- Debugging - Finding and fixing problems in an algorithm or program.
- Decompose - Break problems down into smaller steps
- Event - An action that causes something to happen.
- Hardware - The physical parts of the computer that you can see and touch, like the monitor, the central processing unit (CPU), the keyboard, and the mouse.
- Loop - The action of doing something over and over again.
- Program - An algorithm that has been coded into something that can be run by a machine.
- Programming - The art of creating a program.
- Software - Instructions that tells the hardware how to do specific tasks.
- Code.org levels should be completed in Code.org, which you should log into through Clever.
- There are eight (8) levels for this lesson. You will need to COMPLETE (PERFECT) seven (7) levels by meeting the objectives in each portion.
- Level 8 is Free Play and will not be graded.
- This is an IN-CLASS assignment, NOT HOMEWORK. Please stay on task to complete this work by the end of class so you don't have to make it up later!
- Vocabulary: