THIS VIDEO EXPLAINS THE EXPECTATIONS FOR THE DAY!
- Objective:
- Students will be able to:
- Build a computer program from a set of written instructions.
- Construct a program by reorganizing sequential movements.
- Translate movements into a series of commands.
- Students will be able to:
- Announcements:
- No late work for this Quarter will be accepted after Monday, January 12th!
- This deadline is 2 weeks before the end of the Quarter and is far more lenient than PGCPS policy.
- Work owed from unexcused absences will still not be accepted.
- Between January 12th and the last day of the Quarter, PGCPS policy will be followed.
- No late work for this Quarter will be accepted after Monday, January 12th!
- Vocabulary:
- Algorithm - A list of steps to finish a task.
- Click - Press the mouse button
- Double-Click - Press the mouse button very quickly
- Drag - Click your mouse button and hold as you move the mouse pointer to a new location
- Drop - Release your mouse button to "let go" of an item that you are dragging
- Program - An algorithm that has been coded into something that can be run by a machine.
- Programming - The art of creating a program.
- Previous Lessons: Lesson 3
- Today's Lesson: Code.org Lesson 4: Programming with Angry Birds
We will begin by using Clever to log into Code.org.
- Only Code.org logins done through Clever will show the work that has been assigned.
- Students are responsible for EVERY lesson they can see in Course B, though if they are caught up only Lesson 4 will have work to complete.
- Today's lesson is split into 10 Levels.
- The first level is a video that does not actually apply to our class, so we will not be watching it.
- Levels 2-6 build skills.
- Level 7 is a CHALLENGE level and therefore is extra credit.
- Levels 8-10 are practice levels that review skills learned today.
- Grading Rubric:
- Students earn 1 point for each level turned BRIGHT GREEN by completing it.
- Pale green Levels are incomplete and therefore not counted.
- CHALLENGE Levels are counted as Extra Credit.
- FREE PLAY Levels are rewards for completing the work and are not graded.

- This is an IN-CLASS assignment, NOT HOMEWORK. Please stay on task to complete this work by the end of class!